Hello Max,
We are trying to synchronize messages from the server with video. So we dynamically calculate the video delay by the next algorithm:
- Use ffprobe to read start_time property from a core server(the client should be on the same server as core).
- We send it to our backend and store it...
I use the command below for getting RTMP stream start time.
ffprobe -i rtmp://127.0.0.1:80/internal/FIRST -rtmp_buffer 0 -rtmp_live live -v quiet -print_format json -show_format
And I am using 'currentTime' property from the video tag to calculate a video delay...
Doesn't seem work with through the api. Using the example below, sound still plays on load, even when we set the volume to zero.
<!DOCTYPE html>
<html lang="en">
<head>
<title>Test Player</title>
<script type="text/javascript"...
Is there a way to mute the video on first play using the WSPlayer? I've tried the following and the video plays WITH sound, even though we've set the volume to 0. And looking at the documentation at https://flashphoner.com/docs/api/WCS5/client/web-sdk/latest/Session.html#~createStream there...