On my broadcast tests I always use the same end point: wss://xxx:8443/12345678
After some broadcast/stream tests it seems that end point remains "occupied"
When this happens I am not able to broadcast to that end point, no errors on the player front end, but I when I try to play the stream it says "PLAYING" and on the logs I see this:
flashphoner_manager.log
"name" : "12345678",
"published" : false,
"hasVideo" : true,
"hasAudio" : true,
"status" : "PLAYING",
The suspicious entry is "published" : false which probably indicates that nobody broadcasts which is the correct. So, question is how to auto terminate end points that nobody broadcasts?
After some broadcast/stream tests it seems that end point remains "occupied"
When this happens I am not able to broadcast to that end point, no errors on the player front end, but I when I try to play the stream it says "PLAYING" and on the logs I see this:
flashphoner_manager.log
"name" : "12345678",
"published" : false,
"hasVideo" : true,
"hasAudio" : true,
"status" : "PLAYING",
The suspicious entry is "published" : false which probably indicates that nobody broadcasts which is the correct. So, question is how to auto terminate end points that nobody broadcasts?