sip over websocket

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    Using Flashphoner to receive calls with "standard WebRTC"

    Hi, I'm not very knowledgeable about WebRTC or Flashphoner, so please bear with me. My company got an open source call software in C# that enables us to make WebRTC calls in Unity. To do that, I need to fill the following information: (and with this information, the call works) However, when...
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