Hello,
I was just wondering how I can tell when my swfobject is "ready". What function can I call?
The problem is that when I create a swfobject, there is no "login" method available right after creation. Is there a method such as window.["NotifyFlashReady"] that will get called by the swfobject when the login method becomes available for use?
This method was supported in v1 of flashphoner, but it seems as if it is not supported in v3
I am using the javascript client files for flashphonerV3
EDIT: I added a method in phone.js called window.["NotifyFlashReady"] and it never gets called.
EDIT2: Also, in FlashphonerLoader.js, textContent attribute doesn't exist in ie9 when trying to get the content from the flashphoner.xml file
example:
What do you suggest using instead?
thank you
I was just wondering how I can tell when my swfobject is "ready". What function can I call?
The problem is that when I create a swfobject, there is no "login" method available right after creation. Is there a method such as window.["NotifyFlashReady"] that will get called by the swfobject when the login method becomes available for use?
This method was supported in v1 of flashphoner, but it seems as if it is not supported in v3
I am using the javascript client files for flashphonerV3
EDIT: I added a method in phone.js called window.["NotifyFlashReady"] and it never gets called.
EDIT2: Also, in FlashphonerLoader.js, textContent attribute doesn't exist in ie9 when trying to get the content from the flashphoner.xml file
example:
Code:
var wsPort = $(xml).find("ws_port");
if (wsPort.length > 0) {
this.wsPort = wsPort[0].textContent;
}
thank you
Last edited: