Hi,
Could you please tell us how you capture audio and video stream and send that to the service
Also the processing for the incoming stream on the device could help a lot in understanding how those settings can be overwritten and we can use flashphoner further achieving app business goals
Hi.
We have error when try to publish stream from Motorola moto g power (with mobile internet).
I don't have this device for testing but have log from server side (in logs.txt).
Hello.
If I play a stream (from any device) that is published from iPhone with IOS 15.4.1, I see video interrupting (lags). Before iPhone updating everything was fine.
It was with WCS-iOS-SDK-2.6.80
The problem was reproducing in both Two Way Streaming Swift application and Two Way Streaming...
1 Запускаю стрим на publish
2 Запускаю этот же стрим на проигрывание
3 Останавливаю проигрывание стрима
4 Останавливаю публикацию стрима
После 4-го шага у меня приложение зависает
Я работала только с 1 сессией
Hi, could you provide version of SDK which has this fix, cause even with latest version (2.6.80 from 13 Apr 2022) I still have microphone permission alert for playing stream
I've got crash on start stream for iOS only and get this issue:
*** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[__NSPlaceholderDictionary initWithObjects:forKeys:count:]: attempt to insert nil object from objects[14]'
*** First throw call stack...
Да, ваш пример брала с этой сборки, и 2players-release.apk и 2players-debug.apk
На девайсах Redmi Note 9 Pro и Redmi Note 8T происходит фриз приложения после остановки второго стрима