Settings for stream on iOS


New Member
Could you please tell us how you capture audio and video stream and send that to the service
Also the processing for the incoming stream on the device could help a lot in understanding how those settings can be overwritten and we can use flashphoner further achieving app business goals


Staff member
Good day.
We use WebRTC native library with some patches added, for example, to enable system audio capturing in screen capture extension. So SDK establishes signaling Websocket connection, passes stream publishing parameters to the library, and it does all the job: establishes WebRTC connection and sends media traffic.
Please look at Media Devices example to learn how to pass a various stream parameters: resolution, bitrate, FPS, codec.