Hello
i have a few questions:
performance: how many concurrent live streams can we expect on such machines: 64G ram, 8cores, 1t bandwidth. with wowza i can easily get 1000 concurrents connection, what can we expect with WCS5 ?
not related to WCS directly: for conferencing app, i would need to store some datas (chat history, current speakers etc...) . on wowza this is done with sharedobjects, which approach would you recommend when working with WCS5 ?
screen sharing: i've developped my own screen sharing app using adobe air and ffmpeg. how could i use this app to stream from ffmpeg to WCS5 and then play the stream using webrtc ?
thank you
i have a few questions:
performance: how many concurrent live streams can we expect on such machines: 64G ram, 8cores, 1t bandwidth. with wowza i can easily get 1000 concurrents connection, what can we expect with WCS5 ?
not related to WCS directly: for conferencing app, i would need to store some datas (chat history, current speakers etc...) . on wowza this is done with sharedobjects, which approach would you recommend when working with WCS5 ?
screen sharing: i've developped my own screen sharing app using adobe air and ffmpeg. how could i use this app to stream from ffmpeg to WCS5 and then play the stream using webrtc ?
thank you