Please confirm if there is the same issue – connection is not established - with sample TwoPlayers or TwoWayStreaming. There are separate CONNECT and PLAY buttons (unlike sample Player).
Can it be reproduced
- with Web SDK demo Player in Safari on the device (demo in WCS dashboard, e.g.
https://wcs5-eu.flashphoner.com/demo2/player), or can WebSocket connection be established from demo Two-Way Streaming?
- with the demo server wcs5-eu.flashphoner.com?
- with another iOS device?
Does WCS server receive connection request? (E.g., monitor flashphoner_manager.log: tail -f /usr/local/FlashphonerWebCallServer/logs/flashphoner_manager.log)