Max, that was a big step forward! I can hear now what I am talking into the called mobile in the client player! Also I can (like before) hear the injected wav file in the mobile. But I cannot hear it in the client player. I tried it among others with
but get a 500 error. Any idea? May be it is possible to inject the wav file into the sip stream to the callee and to the client player in one command?
Anyway, I feel that I am close to finalizing my project!
Best
Marc
Code:
http://www.locophono.com:9091/rest-api/push/sound_on
{
"mediaSessionId": "8a0b6b80-9432-11e8-82bd-5b2ab03a45c0",
"soundFile":"facebook5.wav",
"loop": true
}
Anyway, I feel that I am close to finalizing my project!
Best
Marc