Hi,
I have a strange case that I can't reproduce at home on my setup but I have a user who when he is broadcasting while being connected to his home wifi I can't play his stream with WebRTC player, however, I can play the stream by fallback-ing to WSplayer from Flashphoner SDK. When this user is broadcasting on his 3g/4g network then I can play his WebRTC stream without any problems.
I tried already switching to TCP the only broadcasting since I remember having an issue like that in the past project ( i haven't used WCS then) and the solution was to move from UDP to TCP. But this time it seems to be something different. If I understand correctly WCS has a TURN integrated so the firewall shouldn't be an issue but apart from that, I don't see what could it be. Does someone have any ideas that could help me to find the problems? where to look etc.? I'm pretty sure it is some network problem just don't know how to debug it.
Thanks in advance
Piotr
I have a strange case that I can't reproduce at home on my setup but I have a user who when he is broadcasting while being connected to his home wifi I can't play his stream with WebRTC player, however, I can play the stream by fallback-ing to WSplayer from Flashphoner SDK. When this user is broadcasting on his 3g/4g network then I can play his WebRTC stream without any problems.
I tried already switching to TCP the only broadcasting since I remember having an issue like that in the past project ( i haven't used WCS then) and the solution was to move from UDP to TCP. But this time it seems to be something different. If I understand correctly WCS has a TURN integrated so the firewall shouldn't be an issue but apart from that, I don't see what could it be. Does someone have any ideas that could help me to find the problems? where to look etc.? I'm pretty sure it is some network problem just don't know how to debug it.
Thanks in advance
Piotr